I had only heard of Live A Live from how its fan translation was amazing, but never got to play it, so I decided to try my hands at this HD-2D remake and see just what made this so-called “JRPG gem” from the Super Famicom so beloved. Players play through eight different chronological eras, each with its own unique stories and plot points. Live A Live was originally a Super Famicom game released 28 years ago, only in Japan, with an English localization only available through a fan patch that was distributed back in the day. But did you know that there was one ambitious project that was said to be revolutionary for its time? Well, that’s what we’re getting into today, as we review Live A Live‘s HD-2D remake, which was recently released on the Nintendo Switch. This combo means that Live A Live is not only promising a remake of a release that would have passed by many in the west, but a reimagining of Square Enix’s past works through a modern lens.JRPGs have evolved a lot in the past decades. Original director, Tokashi Tokita ( Final Fantasy IV, Chrono Trigger), is returning as producer and there will be a fully remastered soundtrack from Yoko Shimomura. Live A Live was an ambitious omnibus when it was first released in Japan in 1994 and while the original may seem dated, it’s never felt more timely than in 2022. And an autonomous service droid opens its eyes for the first time in a return voyage to Earth. A wandering outlaw must protect a saloon from a raiding bandit gang. A young ninja infiltrates a palace to rescue a diplomat from the clutches of a feudal lord. An elderly martial artist descends the mountains in search of students to pass on his teachings.
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